GameMaker 2024.14 optimizations
GameMaker 2024.14 introduced a few useful additions that make certain tasks quite a lot faster, in particular fast visibility calculation and the ability to recycle matrices. The amount of speed-up that this gives you varies from shape to shape, but recycling matrices seems to improve speed up most of them by between 10% and 20%, and culling out shapes entirely means that shapes that are out of view of the camera can be ignored completely.
Seeing as this is a fairly new change and some of you might or might not still be on an older version of GameMaker I’ve uploaded a separate version that makes use of these optimizations drago3D_14.yymps. The old one is still available for download, if you need it. Whenever LTS 2026 comes out, I’ll retire the old one and make the optimized version the default.
I’ve also updated a bunch of my other 3D extensions to make use of this.
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Drago3D
A better version of GameMaker's ancient d3d shapes
More posts
- Added a browser demoJan 09, 2025
- Added functions for drawing capsules and linesOct 11, 2024
- Added a 2022.0 LTS versionMar 28, 2024
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