New GMS 2.3 update, fixes bugs with callbacks and methods


A new GameMaker Studio 2.3 update came out today, which fixes the issues Emu had with the previous two. If you’ve been stuck on 123 because of these issues for any reason (or if you haven’t been able to use Emu because you wanted to stick with the current version) things should be fine.

However!

There’s now something wrong with try-catch on exceptions in switch statements. That’s an “easy” fix involving changing any such switch statement to an if statement. After I go eat lunch I’ll kick out an update that addresses that.

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