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Aquila - A* Pathfinding for GameMaker
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Devlog
A small update addressing nodes being removed
September 30, 2024
by
Dragonite
There was an outstanding issue where removed nodes would still be referenced by some parts of the graph and crash if you tried to navigate around them. If you’ve been having problems with that, here...
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A small update to allow nodes to be disabled
August 01, 2024
by
Dragonite
2
#update
Someone suggested that it might be nice to have a way for nodes to be enabled/disabled without being wholesale removed from the network. Nice if you wanna simulate a bridge being out on I-95 between P...
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HTML5 demo
July 28, 2024
by
Dragonite
2
#update, #demo
Reorganized the project a bit and built an HTML5 demo for it, so you can play it right in your browser. HTML5 is obviously rather a lot slower than games built for desktop, it can still be nice to hav...
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Small bug fixes (already), and the documentation
September 12, 2021
by
Dragonite
1
Perhaps I should have written the documentation before I made this page live, but I wasn’t sure when I was going to get around to writing it, but it’s here now all the same. The system isn’t ver...
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