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Sprite Atlas for GameMaker

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Devlog

  • Adds a setting to force the output image to a power of 2 in size
    January 30, 2024 by Dragonite#gamemaker, #update
    The sprite_atlas_pack and sprite_atlas_pack_dll functions now take an optional argument regarding whether or not you want the output image to be a power of 2 in size. Defaults to false until I get aro... Continue reading
  • 64-bit DLL (and a less ancient extension system)
    January 05, 2022 by Dragonite
    The inputs/outputs of the system haven’t changed, but: Built a 64-bit version of the DLL; there’s still a 32-bit version for compatibility if you really want it, but there’s honestly no reason t... Continue reading
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