Adds a setting to force the output image to a power of 2 in size
Sprite Atlas for GameMaker » Devlog
The sprite_atlas_pack
and sprite_atlas_pack_dll
functions now take an optional argument regarding whether or not you want the output image to be a power of 2 in size. Defaults to false until I get around to finding an algorithm that makes more optimal use of space.
See also here for my initial motivation for this.
Files
spritepacking.yymps 61 kB
Jan 30, 2024
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