Fixed some bugs
Releasing stuff is always fun because that’s always when you find out that stuff doesn’t work the way you expected it should. That’s the fancy way of saying I had to scramble to get some things fixed that I missed at 1 AM last night.
- Dot products are properly constrained
- Fog strength works
- Default alpha testing value is something that makes more sense
Get 3D Lighting Shaders for GameMaker
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