Specular nonsense
3D Lighting Shaders for GameMaker » Devlog
I’ve had specular reflections on the brain a bit recently. Decided to get off my lazy butt and add it to Chickens.
There are three new functions:
cluck_set_spec_camera_position(x, y, z)
cluck_set_spec_strength(strength)
cluck_set_spec_exponent(exponent)
You can probably guess what they do but otherwise the documentation is here.
Also disabling lights was behaving badly on HTML5, so I hopefully fixed that.
Files
ChickenDemo.zip 6.6 MB
Dec 10, 2023
Chickens Web.zip Play in browser
Dec 10, 2023
chickens.yymps 38 kB
Dec 10, 2023
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3D Lighting Shaders for GameMaker
3D Lighting Shaders for GameMaker Studio 2
More posts
- Added support for specular maps, and a sample project1 day ago
- Added gradient fogJun 21, 2024
- Added an HTML5 demo (and made the demo fancier)Oct 08, 2023
- Some optimiz(s)ations and other minor additionsApr 23, 2022
- Added Xpanda includes, and other small changesSep 29, 2020
- Fixed some bugsAug 21, 2020
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