New GMS 2.3 update, fixes bugs with callbacks and methods
Emu - UI for GameMaker » Devlog
A new GameMaker Studio 2.3 update came out today, which fixes the issues Emu had with the previous two. If you’ve been stuck on 123 because of these issues for any reason (or if you haven’t been able to use Emu because you wanted to stick with the current version) things should be fine.
However!
There’s now something wrong with try-catch on exceptions in switch statements. That’s an “easy” fix involving changing any such switch statement to an if statement. After I go eat lunch I’ll kick out an update that addresses that.
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Emu - UI for GameMaker
A Windows Forms-like graphical user interface library for GameMaker Studio 2.3
Status | Released |
Category | Tool |
Author | Dragonite |
Tags | GameMaker, User Interface (UI) |
More posts
- Code cleanup, some convenience functions, and misc tasks that I've been procrast...May 23, 2023
- Some new helper functions, bug fixes, and debug drawJun 10, 2022
- Preview of Emu 2Apr 04, 2022
- Starting work on a major updateDec 31, 2021
- A few new features, minor bugs, and user questionsJul 03, 2021
- Another minor bug fixMay 24, 2021
- Update and bug fixesMar 13, 2021
- Updated Scribble (6.0.14a)Dec 18, 2020
- Fixed some bugs and made the code nicerOct 16, 2020
- Color values, more Sam puns, and related thingsSep 29, 2020
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