Amazing tool, Easy to use and understand.
Keep up the good work 👌
A downloadable tool
Do you want to do batch operations on 3D objects for use in GameMaker (or for other purposes)? Here's a tool which does just that!
Using this tool is pretty simple, but you may wish to know a few things which might not be obvious.
There are a few things I might do in the future. I don't want to make a full 3D model editor, but there are a few other operations that could be useful.
can be found here.
As usual, the asset is free as-is. I'll fix simple or game-breaking bugs but more involved support requires payment via either Itch or Patreon. I get the final say in what constitutes "game-breaking."
As usual, if you want the code, it's on Github. Or if you don't want to deal with Github, it's ten dollars. (The rest of the program is free, obviously.)
Click download now to get access to the following files:
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Hello! Just downloaded a newer version than I had and seems like a lot of new features! Thanks!
Any hints on why I can't seem to get vertex color from obj files exported from Crocotile working? (I've figured out the alpha inverting bit)
just learned simply exporting to obj is wiping the vertex color info. I didn't know that. Any tips for doing what I'm trying ? (get vertex colors working in gamemaker?)
The obj spec doesn’t officially support vertex color - although there are a few “unofficial” specs, which it seems that Crocotile actually uses. I’ll try to get back to you on that in a few hours.
That would be very appreciated! Thank you!
Okay, it seems to be working. I uploaded a “beta” version of the program (Penguin-beta.zip in the downloads), let me know if it works and I’ll promote it to the regular version.
This is the program I needed, it's great and I'll use it a lot, the only bad thing is that my screen is a small size, like 1280p x 780p. If the program could adapt well to small resolutions it would be 10 out of 10, now it is only 9/10
Yeah, now that the rest of the program is mostly finished I should probably see about working this out at some point.
I am so glad I found this and your YouTube channel in general since eventually I would like to have 3D objects in my game alongside 2D sprites. The image that you have posted on your GitHub page is exactly what I will be aiming to do since I would like to recreate a Pokémon Gen5 type of look with the flexibility of GMS2 it is going to be really fun.
Just purchased GMS2 Desktop and have already reached parallaxing and a following camera with the Space Rocks tutorial by YoYo in GML.
I would be happy to pay you to be a private tutor for GML if you would be interested.