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A 3D terrain editor for GameMaker - and, hopefully, other purposes too! · By
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Small update - highlight upward-facing triangles
6 days ago
This idea popped into my brain out of nowhere a few days ago. There is now a render setting to highlight upward-facing triangles. This can be nice if you want y...
Major Update, New Features, Improvements, and Other Such Things
Feb 26, 2022
This took a little longer for me to finish up, but here we are. Major changes: Dark mode Support for much larger terrain (up to 5400x5400, this may be increased...
Terrain Editor Update - Beta 2
Jan 25, 2022
I’ve made a bunch of improvements and additions since the first beta. Hopefully the next time I post an update it’ll be the actual release. Let me know what...
Beta for a major update
Jan 11, 2022
Hello, it’s been a little while. This is the beta for a major update for this here terrain editor. I’ve spent a lot of time on this in the last week or so...
Some lighting things
May 17, 2020
Forgot that I removed lighting and didn’t remember to re-add it before the last update, so it’s fixed now. I’m good at making stuff, I swear. Actually, mo...
May 11, 2020
A good amount of stuff’s changed outside of the terrain editor, but the only relevant thing here is the UI scaling. The program still looks better / is most r...
2019.4.4.24 - seems like it's stable now
Dec 02, 2019
So now the terrain editor is pretty much done. I still want to add layered / blended textures and expose a bit more control over how the texture coordinates are...
2019.4.3.22 - cleaning up the fallout from refactoring
Nov 18, 2019
In hindsight, I probably should have done last week's refactoring *before* I started work on the terrain editor, but here we are. Fixed bugs upon bugs upon bugs...
First of all, this is an awesome project and you're awesome for sharing it. But I have to ask... Why GameMaker instead o...
Nov 18, 2019
Nov 22, 2019
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